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Created in 2021. ‘Virtual Photography’ is the series name for these very high resolution digital images produced in the game design environment Unreal Engine. The images cover a wide range of aesthetic interests, including the reimagining of photographic practices within 3D computer environments. Virtual photography works with the new forms of mimesis and semiotic indexicality involved when manipulating virtual objects that are textured with ultra high resolution scans of real objects and environments. While philosopher Stanley Cavell has claimed that 'A painting is a world; a photograph is of the world,' virtual photography short circuits this is/of difference by encompassing both media ontologies.